Name

Vladimir Somov

About

Eager to put my passion in the magical process of bringing texels and polygons to life for the player’s interaction.


EDUCATION :

  • Diploma Visual and Creative Arts – Sept. 2010 – May 2013
    SHERIDAN INSTITUTE OF TECHNOLOGY & ADVANCED LEARNING,

SKILLS AND KNOWLEDGE:

  • 3D game environment creation from concept to a finished playable level
  • Basics of keyframing and physics based animation
  • 3D modeling, texturing, lighting and rendering
  • Organic and hard surface digital sculpting
  • Hard surface low and high poly-modeling
  • Digital painting, and compositing
  • Traditional drawing and painting

MEDIA:

IGN DEUTSCHLAND
Online Article by Rico Forwerk (2013) “Shadow play with lighthouses in the CryEngine 3 tech demo”
http://de.ign.com/news/19597/neue-tech-demo-von-der-cryengine-3-veroeffentlicht

PC Games
Online Article by Max Falk (2013) “CryEngine 3 Nuclear Lighthouse Video – Looks like next gen graphics?”
http://www.pcgames.de/Cryengine-Software-255523/News/CryEngine-3-Nuclear-Lighthouse-Video-Sieht-so-Next-Gen-Grafik-aus-1078696/

N4G.COM
Online Article (2013) “Gameloft Montreal Employee Testing CryEngine 3,
Next-Gen Nuclear Lighthouse by Vladimir Somov”
http://n4g.com/news/1310339/gameloft-montreal-employee-testing-cryengine-3-next-gen-nuclear-lighthouse-by-vladimir-somov


LinkedIn: http://www.linkedin.com/pub/vladimir-somov/57/239/402
Blog : http://www.vladimirsomov.blogspot.ca

Specialties

  • 3D Environment art
  • Digital painting and compositing